With the holidays approaching, Project Motor Racing took a break after receiving criticism following the launch of a product worthy of early access. They attempted to minimise damage with their 1.5.0.2 update, but it was not enough.
Project Motor Racing aims to resolve all its issues with its new update 1.5.0.5, available from today, featuring visual improvements, performance enhancements, AI behaviour and much more. Here is the official announcement:
Table of Contents
Project Motor Racing – Update 1.5.0.5
After the Christmas break, we have continued to work hard, incorporating feedback from the community to address the most pressing issues.
This update introduces improvements in key areas such as graphics, performance, AI behaviour, penalty system, audio and circuits. The focus is on system cleanliness, overall consistency and fixing long-standing edge cases, with adjustments based directly on community feedback.

Graphics, performance, and display
- Simplified and corrected VSync management
- Frame rate limiter is now always available.
- Double and triple buffering options have been removed.
- Increased maximum frame rate limit to 180 FPS.
- Removed the “Off” option from the frame limiter.
- Added support for AMD FFX SDK 2.0, improving upscaling and performance compatibility.
Radar System & Race Awareness
- Radar System polished and optimised with smoother rotation
- More accurate proximity warnings
- Corrected vehicle length alignment (front-to-rear)
- Fixed issues where yellow flags and backmarker voice-overs could trigger from inactive cars in online sessions.
- Fixed issue where the radar could throw an error after pausing and restarting a session.
- Improved overall radar stability and accuracy, especially online.
Penalty System & Track Limits
- Refinements to penalty detection and messaging
- Off-track penalties now require all four wheels to be on a non-drivable surface.
- Added clearer feedback messages: Under Investigation and No Further Action
- “Under Investigation” will no longer appear on the first lap of Practice or Qualifying.
- “Under Investigation” notifications now clear correctly when entering the pits.
- Improved penalty calculations
- Distance-gained factor is now clamped to prevent excessive penalties.
- Fixed cases where AI penalties could be assigned to incorrect track sections.
- Fixed known cases where pit lanes could be exploited without penalties on certain tracks.
- Fix to unfair penalties for minor track cuts.
AI Improvements
- Improved collision behaviour between player and AI cars.
- Reduced excessive sliding and brake locking on LMDh AI opponents.
- Improved tyre grip behaviour for LMDh AI opponents.
- Fixed brake and tyre heat spikes for AI opponents.
Audio Improvements
- Improved collision audio response.
- Attenuation tweaks to turbo and backfires.
- Added low-pass filtering to car-to-car scrape audio for improved realism.
Multiplayer & Stability
- Fixed crashes when accessing multiplayer with missing or invalid driver profile data.
- Fixed a crash when opening the driver profile menu with invalid profile entries.
- Speculative fix for broken multiplayer replay loading.
Career & Game Flow
- Removed hardcoded career length, allowing more flexible progression.
- Default session time changed to 10:00 AM with light rubbering.
- Updated French localisation for tyre compounds.
Cars
- Numerous fixes and improvements across GT and Group C cars.
Tracks & Environments
- Numerous fixes and refinements across many circuits.
- Additional environment improvements.
Input & Controls
- Fixed an issue where the pit limiter might not turn off automatically after rebinding inputs.
- Improved controller behaviour consistency across platforms.
General Fixes & Polish
- Fixed multiple crash scenarios across physics, audio, radar, multiplayer, and UI.
- Improved data validation and cleanup for collision and penalty systems.
- Numerous smaller stability, performance, and visual polish improvements throughout the game.
This concludes the new update, which is available from today.
Remember that you can purchase Project Motor Racing for PC here
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1 comentario
la jugabilidad con el mando ,no volante con el mando solamente es increhiblemente malisima es muy mala no se puede jugar